http://www.mydvdinsider.com/2011/12/17/mdi-exclusive/
Everyone needs to write up a resume detailing their accomplishments for this semester. It should be one page with your contact info at the top and your primary and secondary job titles, roles and tasks.
It should be formatted in a clean and clear itemized fashion.
refer to the link below.
Upload your resumes in your production folder labled: RESUME
naming convention: lastname_first_(production title).doc
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Ryan Cushman
103 Calhoun St.
Clemson, SC 29631
December 8, 2008
Digital Production Arts, DPA Studio 860 film, “Western –Fall of Man”
http://westernshort.blogspot.com
Job Titles: Senior Animator, Character TD, Environmental Artist, Assistant Modeler
Responsibilities:
Senior Animator: Character animated the cowboy in scenes #7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 31, and 32. I filmed and studied myself and others walking and acting in order to understand cowboy movement. Received feedback and implemented it across the board while communicating with the animation team about deadlines and goals.
Character TD: Completed several different versions of a complex rig to enable the cowboy to be maneuvered in a believable manner. Gave controls that supply control to the animators that make the rig as “break-proof” as possible while allowing a great deal of performance. I compiled and implemented scripts to help streamline the process in the future. I also did cloth research and implemented tests to determine whether that was a direction we wanted to go.
Environmental Artist: Utilized both Vue 6 Infinite and Vue 7 xStream to both create concept art and eventually implement the environments within Maya 2008. I based these images off of research done by myself and others.
Assistant Modeler: I created an early incarnation of the revolver and of cacti and trees for use in our scenes.
Software Skills: Maya 2008, Nuke, Final Cut Pro, Photoshop, zBrush, Vue 7 xStream, and QuickTime Pro.
Programming Skills: C++, C#, Java, and Python
Worth 20 points
Rough Animation: strong posing, acting/performance/pathos, timing, overall narrative
Posing: (5pts) Your characters should have clear poses that communicate emotion, personality, character etc. Strong silhouettes! Characters have weight and clearly belong in this world.
Performance/Acting: (5pts) Is your animation making an emotional connection (PATHOS) with the audience? Are your characters convincing in their performance and able to carry the narrative forward in a compelling manner and with conviction?
Staging: (5pts) The scenes should have clear staging and remain true to the story reel. Characters and elements are well integrated into the cinematic visual frame.
Timing: (5pts) Characters are given life and move and act within a convincing and believable manner. Poses are held at the right time and inbetweens connect the poses into a solid performance. Anticipation, Action, and Reaction are clearly executed and timed out to right to convey a solid and clear narrative.
Naming Convention: Title_RoughAnimation_reel.mov
Quicktime, compressed to under 100 mgs. Audio components should be incorporated to help convey your overall narrative.
Put in your production folder…make sure you give us permission to open and download.
This is part 1 of 2 for the Spider film. The other to follow.
Things are rolling along nicely and I think the project is in great shape for the refinement stage.
Since this was an unusually long visual crit, I broke up the video into several parts. I know you love to hear my voice drone on so now you can indulge with segments!
I think the project is at a great jumping off point and we can start to dive into rough animation/performance.
The overall story is in place, but I would encourage to put more emphasis on the pets and their relationships between each other. I think cutting to tighter shots will allow the audience to get closer and allow the character to act out a little more their affections for each other. This will allow us to empathize more with the situation.
I would also put more energy into the poses of the dog to get him more active in the scenes. I would invite you to revisit the earlier acts and see what you can do to make the dog, cat and woman a little more active in what they are experiencing and feeling.
Having the dog up and attentive helps showcase his protective and paternalistic behavior. Plus a little lick on the chick adds a nice comedic touch.
I thought it would be great to have the cat protect the chick from getting hit by the door opening and delivering it to the woman.
In the parting shot, I think a stronger more emotional shot would to be closer and allow the dog to say his good bye first as he was her first find. then the cat comes in and finally in a little lighter moment the rooster flies in on top of her head and we zoom out a little bit to show that they are one unit.
Here I wanted to show how sad the pets were and did not have much of an appetite. Then we should see the letter and the message..then the pets really perk up and we can even have fun with imagery with hearts fluttering or something visual to play up the decorative style. Then a cross dissolve or transition to show them sleeping happily. Remember to play with the relationships in a strong visual way.
This film has some real nice qualities and still manages to remain 2D. Strong art direction fuses the design elements with real nice performance.
visit link…http://www.pixelnitrate.com/the_windmill_farmer